Basic Information
South of Do’krin Monastery and nestled deep in the Reaper’s March mountains is the Maw of Lorkhaj. Previously known as the Temple of the 7 Riddles, it is an ancient place.
Symbolic aspects of the cat and the maw can be seen throughout the temple. For example, in the first room when you view the mountain filled vista, take note that it is designed to look like the mouth of a cat, complete with teeth. That cat theme continues as you explore the Maw of Lorkhaj with the doors, walls, and floors embellished with symbols of the moon’s phases and intricate Khajiit.
Modes of The Game
This is the first time a trial has both a veteran and a normal mode. Scaling to v16 level will be possible by every player. Players of any skill and level can effectively experience the trial because of these two systems and they receive loot as a reward that is level-appropriate.
As of now, some of the ESO’s most challenging group content is provided in veteran mode. In order to be successful in veteran-mode Maw of Lorkhaj, it is necessary to work well as a team, make good tactical encounter decisions, and learn the mechanics of the fight.
Encounters
A primary goal of ESO with this trial was to improve the encounter building techniques. When encountering some enemies with lower-health, you will be required to think and move. For example, during the encounter with the second boss, as soon as you understand the mechanics, it will get easier.
There are two other major encounters and three main bosses to beat.
The Loot
The Maw of Lorkhaj spoils provide some of the most recognizable and best rewards to the toughest encounters. The item sets with the Dro-m’athra provide a better set of group=based PvE bonuses in addition to being stunning. In the thief’s guild update, this set bonus of a PVE specific item is a new style of itemization. Players wind up with a better chance of gaining the pieces they covet since the weekly loot drop rates were increased by ESE.
There are four new item sets dropped by the Maw of Lorkhaj which grant bonuses that unique and group-based. Both versions will drop all four of the sets, but the drop rates will differ in the Veteran and Trial versions of the Trial.
The Minor Slayer is granted in all four sets as the 3 item bonus. The damage that you cause will rise by 5% against all boss enemies by the Minor Slayer. Synergy abilities are involved in the five items bonuses for each of these four new sets. When a synergy is activated, your own character is granted bonus stats.
Previous trial sets such as Worm’s Raiment, Ebon Armory, and Hircine’s Veneer will be dropped by the Trial.
Setting Up for A Group
For the Maw of Lorkhaj trial, you will need a total of 12 players. Throughout the majority of the Trial, two tanks will also be required. In order to balance and find number levels reachable by the players, you should use many factors. For example, check out the numbers that can be pushed at VR16 by DPS, how much healing can be pushed out, and how much Health tanks contain as well as how damage they are capable of mitigating and go from there. It is also a good idea to have two healers.
Thanks Ogy. Well written and informative.