Build Overview
Build Name
Light Armor Templar Healer
Intro
This build is provided by Pact Militia GM Nick
Build Objectives
Cyrodiil 24 man raid healer or large group in Imperial City
Main Focus
Provide your group with heals
Class
Templar
Race – Primary
Argonian
Race – Secondary
High Elf then Breton
Affliction
Vampire (Stage 2) Optional
Attribute Points
- Magica 58
- Health 6
- Stamina 0
Food/Drink
Orzoga’s Red Frothgar
Baseline Stats
Baseline Stats on main hand skill bar (Target Stats of the build are in bold)
- Max Magicka – 28-35k
- Max Health – 20-25k
- Max Stamina – 12-15k
- Spell Critical – 40-50%
- Spell Damage – 2.3-2.5k
- Critical Resist – 800-1200
- Physical Resist – 9-11k
- Spell Resist – 10-12k
- Magicka Recovery – 1600-1800
- Health Recovery – 300-500
- Stamina Recovery – 300-600
- Weapon Critical – 10%
- Weapon Damage – 1.2-1.4k
Champion Points
The Warrior
- Hardy – 40
- Elemental Defender – 72
- Quick Recovery – 75
The Mage
- Blessed – 100
- Elfborn – 87
The Thief
- Magician – 75
- Arcanist – 47
- Tumbling – 50
- Shadow Ward – 15
Mundus Stones
Ritual
Armor and Gear
Armor
- Head – Heavy – Monster Helm (Sentinel of Rkugamz, Troll King, Malubeth or Bloodspawn) – Impenetrable – Max Health/Tri Stat
- Shoulders – Medium – Monster Helm (Troll King, Transmutation, Molag Kena, Pirate Skeleton, Malubeth or Bloodspawn) – Impenetrable – Max Magicka/Tri Stat
- Arms – Light – Sanctuary/Spell Power Cure/Healing Mage (Mending)/Healer’s Habit/Kagrenac’s Hope – Impenetrable – Max Magicka/Tri Stat
- Chest – Light – Sanctuary/Spell Power Cure/Healing Mage (Mending)/Healer’s Habit/Kagrenac’s Hope – Infused – Max Magicka/Tri Stat
- Waist – Light – Sanctuary/Spell Power Cure/Healing Mage (Mending)/Healer’s Habit/Kagrenac’s Hope – Impenetrable – Max Magicka/Tri Stat
- Legs – Light – Sanctuary/Spell Power Cure/Healing Mage (Mending)/Healer’s Habit/Kagrenac’s Hope – Infused – Max Magicka/Tri Stat
- Feet – Light – Sanctuary/Spell Power Cure/Healing Mage (Mending)/Healer’s Habit/Kagrenac’s Hope – Impenetrable – Max Magicka/Tri Stat
Jewels
- Necklace – Willpower Set/Transmutation/Healing Mage (Mending) – Arcane – Spell Damage
- Ring 1 – Willpower Set/Transmutation/Healing Mage (Mending) – Arcane – Spell Damage
- Ring 2 – Willpower Set/Transmutation/Healing Mage (Mending) – Arcane – Spell Damage
Weapons
- Main Hand – Restoration Staff – Torug’s Pact/Maelstorm/No set/Transmutation/Healing Mage (Mending) – Precise/Powered/Defending – Spell Damage/Weapon Damage
- Off Hand – 1 Handed Sword – Torug’s Pact/Transmutation/Healing Mage (Mending) – Defending – Disease
- Off Hand – Shield – Torug’s Pact/Transmutation/Healing Mage (Mending) – Impenetrable – Max Magicka/Tri Stat
Active Skills and Rotation
Bar 1
- Slot 1 – Healing Springs
- Slot 2 – Combat Prayer/Blessing of Protection
- Slot 3 – Ritual of Retribution/Extended Ritual
- Slot 4 – Mutagen/Rapid Regeneration
- Slot 5 – Blazing Spear
- Ultimate – Light’s Champion
Bar 2
- Slot 1 – Channeled Focus
- Slot 2 – Siege Shield/Purge
- Slot 3 – Proximity Detonation/Breath of Life
- Slot 4 – Radiant Aura/Repentance
- Slot 5 – Shuffle
- Ultimate – Shield Wall
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